via http://www.emucr.com/
PS3 Tools Collection v2.7.29 is released. PS3 Tools Collection is a collection of Windows tools (over 40 of them) for PS3 which includes: DroidMAN, IRISMAN, DPS3 Edat Tool GUI, Bruteforce Edat, PSP2PS3, PS2 Classics GUI, lastGAME Customizer, Bruteforce Save Data, mmRAS, PKG ContentID, ps3gen patcher, PS3 Game Integrity, PARAM.SFO editor, PS3 File Splitter, PS3RIP, PS3_DISC.SFB edit, PS3 PSARC GUI, BruteForce/SCETool Decrypter, PS3 Cheats Editor, PS3 Game Integrity, mmTM_GUI, Create PS3_EXTRA, TXT to Links.xml, PS3 NET Server GUI, PS3 Keys, netmon and renam. Zip archive includes self-extracting RAR archive.
PKG ContentID 2.5.7
-------------------
It's a tool for view quickly the ContentID of a PKG.
It can be used to verify its Title_ID, compare against RAP/edat files, etc.
PKG files are auto-associated to PKG_ContentID.exe
If a copy of PkgView 1.3 (http://ps3zone.ifcaro.net/) exists in the same folder of PKG_ContentID.exe :
>> The program will pass the PKG to PkgView.exe when you double click or press ENTER on a PKG.
Keyboard Shortcuts from Windows Explorer:
Shift+ENTER on a PKG file, will extract the content of the PKG on the same folder of the PKG.
Ctrl+ENTER on a PKG file, will show the ContentID of the PKG and allow open it with PkgView.
Ctrl+CAPS+ENTER on a PKG file, will repack the PKG as NPDRM (CEX).
Ctrl+Shift+ENTER on a PKG file, will repack the PKG for PS3 Development Consoles (DEX).
Shift+ENTER on a EBOOT/SELF/SPRX file, will extract the unsigned ELF file (if the keys and klicensee are available).
Ctrl+ENTER on a EBOOT/SELF/SPRX file, will resign the self file with lowest the key 0x01 for compatibility with all FW versions.
Ctrl+Shift+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF for use on PS3 Development Consoles (DEX).
Ctrl+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to NPDRM (PSN). It will ask to create a PKG with all the other self files converted to NPDRM.
Ctrl+Shift+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF (DEX). It will ask to create a PKG with all the other self files converted to FSELF.
**Most of the above commands are available right clicking on the file on Windows Explorer.
New in 2.5.7
- Updated to support 4.65
New in 2.5.4
- Fixed issue resigning games on systems that use comma as decimal separator. (e.g. German Regional Settings)
New in 2.5.3
- Fixed a bug in the auto-update of PS3_System_Ver in PARAM.SFO creating new PKG or resigning a EBOOT/SELF/SPRX
The option can be enabled/disabled clicking on the big blue-icon at the top-right of the window of PKG Content ID
- Fixed issue displaying the content ID of some PKG files
New in 2.5
- Improved the resign of EBOOT/SELF/SPRX (specially resigning system files) (thanks to smhabib)
- scetool_parameters.txt now supports per-game custom parameters
- Added shortcut to edit scetool_parameters.txt (click on the big blue-icon at the top-right of the window)
- Added option for download updates (click on the big blue-icon at the top-right of the window)
- Replaced the Make EDAT License PKG with 'Make EDAT License for C00 games' (thanks to KW)
>> rename any blank file as a content id + .edat (eg. EP1234-BLES12345_00-0123456789ABCDEF.edat) to convert it to a C00 edat
New in 2.4
- Added support for scetool 0.3.1 (unofficial release by smhabib) -> no more 'watermarktrololo'
- Grouped the Explorer's context menu options for PKG/EBOOT/SELF/SPRX in a cascaded menu
PS3 Keys 1.6.2
--------------
It's a tool to edit, verify and create the .ps3 keys in binary format.
Other Features
- Convert scetool's datakeys to .ps3 keys and list keys in HTML (click on the big blue icon).
- Support for .rap and .edat.
- Support up to version firmware version 4.65
PS3 Get CFW Symbols 1.5.3
-------------------------
This new tool is for DEVELOPERS only!! It helps to find the memory offsets of the CFW functions (aka symbols).
Although the tool cannot find all the symbols, it's able to find up to 80% of them, leaving more time to the developer
to focus on other more productive tasks.
genPS3ISO GUI 1.4
-----------------
It's a GUI with shell integration for Cobra's genPS3ISO. The tool converts PS3 Games in Jailbreak folder format to ISO.
The ISOs can be used with ODE and in CFW with Cobra features (e.g. 4.46 Rogero/Habib/MLT with COBRA 7.0)
Features: Allows drag & drop, Run as Administrator to auto-register as a shell-extension for Explorer.
Right-click on any folder to make an ISO.
The program auto-renames all the DATA000.pkg files found the PS3_EXTRA folder to DATA000.PKG.
This fixes the installation error 80010006 in COBRA 7 installing extra content from ISOs with PS3_EXTRA folder,
if the pkg is not named as DATA000.PKG (in UPPERCASE). Thanks to master deank who helped me to debug the issue.
Bruteforce Save Data 4.7
------------------------
It's a GUI for flat'z Save Data tools 0.2.3. It finds the keys of several games in seconds and let you resign your saved games and trophies.
New features: Resign trophies or saves, preview images of trophies, direct FTP download/Upload saves/trophies from/to PS3,
unlock saves/trophies to work on any PS3 account, support for Game Genie cheats and user created patches.
Includes 1026 cheat files from gingerbread's repository of Cheats. Multiple saves can be resigned in a single step.
Direct update of the repository of cheats from http://bruteforcesavedata.forumms.net
Patch Creator plugin to assist in the creation of save patches.
TIP: After you resign and replace your trophies, it is required to Rebuild Database through Recovery Menu,
and launch a game that will do 'Sync Trophies' on it's startup in order to get the trophies working properly.
Special thanks to flatz, chaoszage @ CMP, skillerCMP, gingerbread, zeick, keha, butnut, X-GHOST-X, SHAkA, ngu-tripate,
Zephyer, Red-EyeX32, aerosoul94, flynhigh09, acab, Petar, Dreamcat4, danilo_scala, minjajef and many others
PS3 Web Debugger 1.2
--------------------
A ps3 memory debugger based on the new peek/poke/find function of webMAN-MOD.
PS3 FTP Client 3.2
------------------
It's a full FTP client that allows remote access to your PS3 files via a PC.
Other features include: rip files for games stored on PS3, file description, view cover image for selected folder, multiMAN remote commands, etc.
PS3 Games Database 1.6.5
------------------------
This tool lets you search easily through a database of PS3 games.
You can build your own database of collected games in CSV format and use this tool to view and organize it.
PS3 Registry Editor 1.0
-----------------------
A viewer and editor on the PC for the PS3 registry file xRegistry.sys found at /dev_flash2/etc/
PS3 NET Server GUI 1.3
----------------------
It's an improved GUI for the PS3 NET Server (the PC side of multiMAN).
(hosts hide in system tray, remember last used folders, supports up to 10 hosts, white list, etc.)
New in 1.3: Added option to auto-mount a shared sub-folder (right-click and select Auto Mount on Start).
Retro XMB Creator 1.6.5
-----------------------
This tool allows to create shortcuts of your ROMS or PS1 isos on the XMB, with custom images and manuals in DDS format.
Requires to have installed RetroArch 1.0.0.2 on the PS3 (except for PS1 isos or DOS packages)
Download RetroArch: http://store.brewology.com/ahomebrew.php?brewid=152
Optionally you can use this addon RetroArch 1.0.0.2 (Retro XMB Edition) to retain the compatibility in your Retro XMB packages,
if RetroArch gets a future update. Requires to have RetroArch installed.
Thanks to Themaister/TwinAphex for RetroArch, STLcardsWS for the template examples, Redemp for the skins and tests.
Floris van den Berg for FreeImage.dll, Pierre-E Gougelet for NConvert.
Updated the TEMPLATE PSX with IRISMAN 3.17+
PS3 Game Updates 3.0.8
----------------------
This application downloads PS3 and PSP/PSVita game updates and patches.
Features:
-Support concurrent queued downloads.
-The title id field accepts many formats of title id (eg: title id with/without dash, content id, URL of pkgs, etc).
-Search updates by name of the game.
-The title id field also accepts the path of GAMES or the IP of the PS3 (to scan multiple games).
-Show game patches 3.56+ in a different color (pink).
-Auto-detects game patches already downloaded (search in PS3_UPDATE, PS3_EXTRAS, and in the default download path) and show them in gray.
-Asks for confirmation to download patches 3.56 or higher. Required firmware version is appended to the name of the file.
-Show game cover and game description even if the game does not have updates.
-Auto-fix downloaded PKGs that required firmware 3.60
What's New: Added scan support for updates of PS3 ISOs.
mmDM 02.04.02 - [DEX Game Mounter]
----------------------------------
It's a remote game mounter for PS3 DEX consoles. Requires the ProDG Target Manager to work.
It works fast and seamlessly with multiMAN 04.06.02+ (DEX) thanks to the excellent job of deank with rcp_bdemu!!!.
PS3 Covers Uploader 1.02
------------------------
This is a specialized FTP client that auto-converts any image (PNG, JPG, GIF, BMP, TIF) to the proper cover size of 260x300 used by multiMAN,
and auto-upload it as JPG to the proper covers path.
Supports: drag & drop of multiple files, browse dialog, copy & paste image or URL from clipboard.
PS3 Cheats Editor 3.1
---------------------
Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text format.
Features: Creation of PKG for patched EBOOTs, improved tagging for cheats compatibility with EBOOT patch,
updated the cheat database with gingerbread's update containing 660 games.
Update the database directly from PS3Cheating.net
PARAM.SFO editor 2.8.8
----------------------
It's a tool to edit PARAM.SFO files and PARAM.SFX files created by Create PS3_EXTRA.
Features:
+The PARAM.SFO editor supports SFO and SFX files.
+Convert SFO to SFX and viceversa.
+Support for SAVE DATA param.sfo, PS3 GAME param.sfo, PSP param.sfo, and other categories.
+SFO and SFX are automatically associated to the editor.
+Supports drag and drop and command line parameters (use /? for details on parameters).
+Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
+Add new fields to param.sfo
+Remove existing fields from param.sfo (right-click on field label or press Del on combo box)
+Account ID button (to make compatible certain saves that don't check the PARAM.PFD)
+New fields in the GUI that allow to edit some ATTRIBUTE values (like add support for Background Music, disable Move Controller warnings, PSP Vita Remote Play, etc.)
Thanks to ps3devwiki.com for all the information provided and HELLCAT for his PS3SFOEdit.exe.
To create new PARAM.SFO from command line use:
PARAM_SFO_Editor.exe PARAM.SFO 'TITLE_ID' 'BLES12345' 'TITLE' 'MY GAME' 'CATEGORY' 'HG'
lastGAME Customizer 1.4.3
-------------------------
This tool takes advantage of the customization options that multiMAN's lastGAME applet offers,
allowing to create PKG files that mount games, PS1 games and AVCHD movies directly from the XMB,
without having to launch multiMAN's GUI (btw lastGAME = multiMAN without GUI).
Features:
- Current version supports lastGAME 11
11.0: loads the new multiMAN's payload on 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX/DEX, 4.31 CEX, 4.40 CEX/DEX, 4.41 CEX/DEX, 4.46 CEX/REX/COBRA, 4.50 CEX/DEX, 4.53 CEX, 4.55 CEX (requires multiMAN 04.55.01+ for PSX)
4.1: loads Hermes payload for firmwares 3.41, 3.55, 4.21, 4.30 (multiMAN is not required)- Current version supports lastGAME 4.1.
- Allows to connect to PS3 via FTP to retrieve the list of games installed on HDD or on external devices
- Supports drag & drop of multiple folders (x:/GAMES) to create the PKGs instantly
- Supports command line interface (CLI)
- Allows to mount ISOs (PS2, PSP, PSX, DVD, BDM) and load remote backups (Cobra dongle is required)
- Support direct boot (certain games only). Games that require BD mirror are now supported in lastGAME8.
IMPORTANT: For CFW 4.46 COBRA, 4.53 COBRA and 4.55 COBRA you must select the lastGAME for Cobra
PS3WebTemp 1.1
--------------
This is a small semi-transparent web window that stays always on top. It can connect to your PS3 console to monitor the CPU and RSX information.
Requires webMAN 1.18 or later running on a 4.46 COBRA 7.0 compatible CFW. The plugin and instructions are included in the XMB Manager+ (mod).
New in 1.1: Added more webMAN options to the popup menu when you right click on the Connect button.
Create PS3_EXTRA 1.3.3
----------------------
This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT,
and store them under a PS3_EXTRA structure.
When a game is mounted with multiMAN, there will be 2 BD icons on the XMB:
one disc for the game itself and another with PKGs, MP4 and P3T.
It should make it easier to install the game patches, DLC, fixes, and related videos,
due they will be listed in a neat menu like the one used by 'PStore news' (big squares of 486x405 pixels).
How to use:
-----------
1) First put the pkg's at the root of your game folder (eg: BLES00000).
2) Run Create_PS3_EXTRA.exe
3) Click the browse button in the top right corner [..]
4) Select the 'GAMES' folder that contains the games with the pkg's eg: x:GAMEZ and then click the OK button
5) Now tick or untick the folders you want or don't want the app to process
6) Click the Start button
7) Close the program
8) Open the folder eg: BLES00000 folder
9) Now your folder should contain a folder called PS3_EXTRA
10) All the pkg's should have automatically been renamed and moved to the PS3_EXTRA folder
11) Launch the game using multiMAN
12) On the xmb menu you should now see 2 disc icon's. The top disc icon is the actual game, The bottom disc icon is the dlc/update pkg's.
13) Click on the bottom disc icon to see and install the dlc/updates
CreateHardLink 1.1.1
--------------------
Do you need a copy of your giant ISO, virtual HDD, movies or any other file in a another folder (e.g. for network share) and don't want to waste the extra hard disk space? This Win32 tool (inspired tool on multiMAN's mmOS shadow copy feature) lets you create a 'hard link copy' of your files stored on NTFS drives without expend the extra HDD space.
IMPORTANT: A symbolic links to directories are 'shortcuts' that behave like a path redirection. A 'hard link copy' is the same original file just with another file name. Any modification made to one file will be reflected on all the other copies. Hard links don't work on multiple volumes or hard drives formatted in FAT32.
[+] Installation & Usage
Installation:
Run the CreateHardLink.exe as 'administrator' at least once to register the 'Paste Hard Link' option in Explorer context menu for files and folders.
If you run it holding Ctrl key, it will be registered as a Extended menu option (that only appears using Shift+Right click).
A .reg file is included to remove the option from Explorer. It's suggested to run it prior the registration as a context menu option.
Usage:
1. Select the items to be copied (e.g. ISO files, movies, folders, etc.) and press Ctrl+C to copy
2. browse to desired directory where we want the 'virtual copy'
3. right click on any file or folder and select 'Paste Hard Link' from context menu
4. Done.
Hard link for files only work in the same NTFS volume. Folder links works with different NTFS volumes. For different volumes 'Directory Junction' is suggested, instead of the default 'Symbolic Link'.
A 'Directory Junction' is created holding Shift or Ctrl key when we select 'Paste Hard Link' option.
With 'Directory Junction' or 'Symbolic Links' you can 'copy' (it really redirects) an entire folder to another folder (e.g. you can redirect your games in JB format, music folders, movies, ISOs, etc. to the share folder for PS3 NET Server)
Indeed PS3 NET Server is the main reason why I made this tool.. It could be done also with mklink command, but many users don't know about it or could find it $#@!bersome to do it through the command line.
PSISO Tool GUI
--------------
It's a GUI for CaptainCPS-X tool. The tool patches PS3 ISOs that not were created with genPS3ISO or multiMAN.
Bruteforce EBOOT 1.3.1
----------------------
This tool is more an EXPERIMENT than a real key finder.. a 128bit key is expected to take milleniums to bruteforce it,
but if you are extremely LUCKY you could find a rifkey using this method. Anyway, I'm sharing this because a friend asked me to make it to have some fun.
The tool generates random or sequential values and uses MAGIC333X's bruteforce tool to test thousands or millions of rifkeys per second.
New in this release:
- Added option to open the EBOOT by drag & drop of the file
Bruteforce Edat 1.2.1
---------------------
It's a dev klicensee bruteforcer that can be used to find the klicensee used on edat files.
It uses BuC's dev klicensee validator to test the potential keys and the superfast JjKkYu's EDAT dev_klic bruteforcer tool.
New in this release:
- BruteForce_List_Edat_Klicensees -> Added listing of the RAP in HEX format (if the rap file exists in the RAPS folder) (thank to ZOMBIEKILLAH for the idea)
Special thanks to Catalinnc for his awesome contribution discovering the dev klicensees!
Scetool/BruteForce 2.4.01
------------------------
A klicensee finder using scetool (based on Asure's brute force script) with heuristic algorithms for brute force attack.
Once it finds the klicensee, the tool resign the EBOOT/SPRX/SELF with 3.55/3.40 keys. It also includes my FixELF tool
and uses the tool by MAGIC333X (v1.3.1) for faster klicensee detection.
Changes: updated key set
PS3 HDD GUI 1.3
---------------
It's a GUI for the PS3 HDD reader tool created by 3141card.
The tool is a simple on-the-fly decrypter and ufs2 reader that allows to browse the content of your gameos (dev_hdd0)
and copy files and folders to PC.
PS3 HDD will only read (Nothing is written to the PS3 HDD, so it should be very safe). PS3 HDD for Slim and FAT models are now supported.
New in 1.3: updated to support ps3 hdd reader 1.0.
PS3 Ftp Data Sync 1.2.1
-----------------------
It's a backup utility that copies the selected folders on the PS3 to a local folder on the PC.
Only the new and modified files on the PS3 are downloaded to the PC. The new files found on the PC are copied to the PS3.
Set the local folder to a DropDrox's folder and you have a cloud backup solution of your PS3 data
New in version 1.2: Added 4 sync modes for the selected folders:
PS3 -> PC -> PS3 (default): Transfer the new files and updated files from PS3 to PC. The additional files found on the PC are transfer back to the PS3.
PC -> PS3 -> PC: Transfer the new files and updated files from PC to PS3. The additional files found on the PS3 are transfer to the PC.
PS3 -> PC: Transfer only the new files and updated files from PS3 to PC.
PC -> PS3: Transfer only the new files and updated files from PC to PS3.
PS3 ConsoleID 1.0.4
-------------------
This tool displays the PSID and the ConsoleID from a bkpps3.bin or from a LV1 or LV2 dump created using multiMAN's mmOS or Rebug's Toolbox.
How to use:
Make a dump of your bkpps3.bin, LV1 or LV2 and drap & drop the dump file on the tool's window.
It will show the PSID, idps, Target ID and PS3 model found in the bkpps3.bin, LV1 or LV2.
You can drag & drop a dump of your NOR flash too.
PSP2PS3 2.1.2 'mod'
-------------------
Based on the awesome scripts created by szczuru, and the tools created by Pink1, arnold (swapperneger), zecoxao, tpu, doobz, among others devs.
This 'mod' tries to streamline the process of conversion of PKG/ISO/CSO/PBP to PSP package for PS3.
Latest version has improved compatibility thanks to a new process for resigning EBOOT suggested by Celebratesparta and the addition of PSP Remasters, thanks to doobz.
Report your compatibility results here: https://docs.google.com/spreadsheet/..xekVXWGc#gid=0
Changes in v2.1.2 'mod by aldostools'
- Added option for resign tool to use: seboot or prxencrypter
- Added option to create PKG to update MINIS2.EDAT when a PKG was created and MINIS2.EDAT is updated.
- Added option to restore the MINIS2.TXT if it is not the default file.
- Fixed ICON0 for icons 80x80 (minis)
- Added ability to cancel the process
- Added progress bar for CSO and PKG
PS3 Edat Tool GUI 1.0
---------------------
It's a revamped and easy to use GUI for the command line EdatTool recently released.
Now you can resign your Edats in an easy way.
Note: Some edats require a Dev Klic that can be obtained using Bruteforce Edat.
PS2 Classic GUI 2.0
-------------------
It's a frontend for the recently released PS2Classic tool developed by psdev-net team.
The tool allows to decrypt PS2 Classics for PS3 and encrypt any PS2 to play on PS3 (fat/slim).
TIP: Now you can convert your PS2 ISOs to PKG directly from Windows Explorer:
Go to 'Options' set the output mode to Package File, set a default path and enable Shell Integration.
Changes in 2.0:
- New tab for creation of PS2 packages with custom icons and background.
(drag & drop or open any image and the program will create the images in the proper size)
Tip: Put custom images (ICON0, PIC0, PIC1, SND, etc.) in the folder PS2Covers for auto selection by title id during the PKG creation.
Changes in 1.7:
- Solves some issues with the file associations.
- Verifies if the file system accepts the file size (>4GB) and if there is enough free space.
- Improved the LIMG segment detection/patching before the encryption.
- Added option to auto rename the PKG to title name + [title id], instead of the content id as name.
Changes in 1.6.1:
- Added shell integration to .BIN and .ISO file extensions
- New options to set default output mode and default path
- Auto creation of PS2ISO folders (output mode PS2ISO)
- Auto creation of Package files (output mode Package File)
- Auto-detected game title now can be selected/copied
Special thanks to flatz, Ing Pereira, ps3dev-net team and other anonymous talented devs
PSARC GUI 1.2
-------------
A simple GUI to extract and create PSARC archives.
Game Settings Manager 1.0
-------------------------
Manage your multiMAN's game settings from the PC. Connect your USB drive to the PC, configure the settings and play with multiMAN on the PS3.
PS3 Game Integrity 1.3.1
------------------------
This tool calculates the MD5, SHA-1 or CRC32 for a file or folder (and sub-directories) and generate a content.md5 file for future verification. If the content.md5 is present in the folder, the program reports if any file was deleted, added or changed. This tool is very useful to check if your game has corrupted files due due bad sectors, virus or cross-links (which are very common when an USB device is removed from the PS3 while it is turned on).
New in 1.3.1: Fixed a bug introduced in 1.3 with the log files per folder.
Note: Several MD5 for known Playstation 3 files is included (PUPs for OFW, CFW, DEX and PSP files)
Memory Card Manager 1.4.0
-------------------------
The Memory Card Manager allows to manage the save game slots stored on memory card files from several PlayStation 1 emulators.
Changes: Added support for Virtual Memory Card formats used by PS3 and PSP (.VM1 and .VMP).
mmRAS Server 01.01.04
---------------------
It's a Remote Access Service Server that let you control your PC mouse/screen from multiMAN's graphical user interface.
Requires multiMAN 04.16.03 or higher.
Changes: fixed issue with left and square buttons, mapped F11 to L1+R1
mmRAS 01.02.02
--------------
It's a Remote Access Service Client that let you browse multiMAN's graphical user interface from a PC.
Requires multiMAN 04.16.03 or higher.
mmTM_GUI 1.5.1
--------------
It's a tool to pack, unpack and verify multiMAN's theme files (THM).
BdEmu Partition Tool 01.05.05
-----------------------------
It's a tool to manage the size of the partitions of HDD formated for BDEMU, used by PS3 development consoles.
It allows to create up to 255 partitions (if your HDD has the capacity) and allows to inject/extract BDEMU files.
It also allows to resize BDEMU partition size (by default is created by ps3gen as 186.4GB, no matter the drive size).
* Replaced the file injection with 'Resize Slot size to BDEMU file size'.
* Resize of slot is now available only for the last slot.
PS3 File Splitter 1.3
---------------------
Splits files larger than 4GB to fit in USB drives formatted with FAT32. It also join splitted files. Splits files can be any specified size.
Note: GiB = 2^30, GB=10^9, MiB=2^20, MB=10^6, KiB=2^10, KB=10^3
Support for file extensions 666##, part# = part1 . part9, part0 = part0 . part9.
PS3RIP 1.2.1
------------
It's a tool that should help you gain some space on your external HDD, removing unnecessary files.
It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.
VERY IMPORTANT: You should verify your game (play it!) before delete any file permanently!!
+The PS3RIP includes the patterns for ripping almost all languages, except English!!
Initial release excluded English & Spanish. This release excludes English only, but allows to exclude other languages.
IMPORTANT: Review the patterns and comment or remove the lines for the languages that you want to keep.
(for ripping files stored in your PS3 use my PS3 FTP Client tool)
PS3_DISC.SFB edit 1.1
---------------------
It's a quick way to edit the title id of PS3_DISC.SFB.
renam 1.0
---------
This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
from the default 'BLUS0000-[Title]' format to 'Title [BLUS0000]'.
This name format should make it easier to find the games using Explorer.
Just copy the renam.exe to the x:GAMES (or x:GAMEZ) folder and rut it.
(Do not expect any GUI. It will rename the folders and exit)
That's all for now
av.-
https://www.sendspace.com/file/gzeba6

Ps2 Classics Compatibility List
May 22, 2018 PS2 Classic Manager (& Placeholder) for PS3. PS2 Classics Placeholder R3 and the exdata directory with the RAP. Manage your PS2 classics (iso.bin.enc files). Now you need to download the RAP File to activate your PS2 Classics Placeholder so go to google and search. How to Play PS2 Games on any PS3 with PS2Classics PS3. PS2 Classics Manager is a tool that helps users manage their PS2 games collection and convert them easily to PS2 Classics encrypted format. Main Features. ENC.66600) - Game List with display of Cover images, Information box, Title ID, Title acquired from a text DB and more. Files; Release Notes; Previous Versions.
Lost 5x02 ita download games. GameTop only distributes legally licensed games. Thankfully, there is GameTop who insist on keeping free full version games available. It sure is tough looking for a website that could provide hassle-free games download.
All Ps3 Rap Files
- PlayStation 3 homebrew developer IngPereira released PS2 Classics source code followed by aldostools making a PS2Classics GUI application followed by v1.1, v1.2, v1.3 and v1.3.1 available for decrypting and encrypting PS2 Classics with details below.
- Download: ps2classicv1.rar / PS2 Classics GUI (Latest Version) / PS2 Classics GUI (Test Version) / PS3Tools Collection v2.2.2 / rap2klicensee.rar (Copy to cygwin bin dir. Command: rap2klicensee rap out_klicensee) / Xpert v2.rar / ps2_to_ps2classic_tools.rar (30.5 MB) / PS2 Classic to PS3 Conversion Compatibility List / GIT / Noob Tutorial to Convert PS2 Games by kristijan1001
- To quote, roughly translated: PS2Classic first version of the source code uploaded by USER PS3DEV Git on net.
- The last script Flatz now ported to C and with the option to decrypt and encrypt! Ps2 Classics. So now you can also decrypt and encrypt ps2classics.
- To everyone who handles the issue and the skimming want (I think that's there too Andara and a GUI to facilitate the decryption and encryption PS2 isos) now you can see in a more crystal clear the PS2 Emulator Sony did possible on your machine with 256mbs of ram.
- It speaks of a very good compatibility not clear at the moment but I think it gets a little better when using the emulator on fw 4.31 also if you change the DISC ID (SL? S-?????) The game will not work in question by one who is already confirmed in the Store operation.
- Here the list of ps2 games (en.wikipedia.org/wiki/List_of_downloadable_PlayStation_3_games#PlayStation_2_classics) and uploaded to the sony store: List of PS2 games on PSN published. The issue seems to be like the retro 360 hacked with a game changing IDs nonfunctional by other active functional emulator then this game customized configurations that run some others.
- Also before signing their own ps2 isos needed and would be ideal you to do a test with this encryption find it out easily if you do it a ps2 classic refirmais proven again and so you could see if it still works which would mean that no apparently problems with encryption and you can safely test any ps2 iso.
- In such case you can also try to sign the Open PS2 Loader it should work on the emulator because it was already functioning in 3.55. Here I upload the first version already compiled (above) for the devs or advanced who want to eat it right now but have some error or problem.
- Is a new version of py script of flatz ported to C and now including encryption stuff, so now we can decrypt and encrypt any ps2 classic, ps2 backwards compatibility for every PS3!
- So ps2 modding of any ps2 classic is possible like modding gta san andreas ps2 classic like on ps2 times and obviously too encrypting any ps2 iso but we don't know all about compatibility but it looks like a good amount of games should work. We need to test Open PS2 loader and ps2 homebrew and see if they work too on last emulator from sony.
- Thanks to flatz and user for the source code. Here gtasa eur / usa klicensee already in binary files.
- Download: GTASA_ps2classic-klics.rar
- Decrypt: ps2classic d cex GTASA_NPUD_KLIC.KEY ISO.BIN.ENC ISO.BIN meta_out
- Make any modifications on the game by extracting game data folder of ISO.BIN (Can be a simple CD-ROM ISO9660 image or UDF DVD image like gtasa) you can use Ultraiso or any other iso tool and now.
- Encrypt: ps2classic e cex GTASA_NPUD_KLIC.KEY ISO.BIN ISO.BIN_mod.ENC ISO.BIN.ENC UP9000-NPUD20946_00-0000000000000000
- UP9000-NPUD20946_00-0000000000000000 = Content ID
- Again this example can be done too when you want to load other game so you use other iso from any game and you can change DISC ID on PARAM.SFO, ISO.BIN.EDAT by following flatz instructions above. Or you can even use savedata from original PS2 by modifying vmc. Thanks to flatz now we can do many things to explore the new ps2 emulator.
- From aldostools on the PS2Classics GUI: Usage:
- iso:
- ps2classic d [cex/dex] [klicensee] [encrypted image] [out data] [out meta]
- ps2classic e [cex/dex] [klicensee] [iso] [out data] [real out name] [CID]
- ps2classic vd [cex/dex] [vme file] [out vmc] [(eid root key)]
- ps2classic ve [cex/dex] [vmc file] [out vme] [(eid root key)]
- ./ps2classic e cex gta_vc.key ISO.BIN ISO.BIN.ENC_mod ISO.BIN.ENC UP9000-NPUD20552_00-0000000000000000
- 2. Copy your rap files in scetool/raps
- The GUI requires to have installed the following VB5 Runtime: http://download.microsoft.com/download/vb50pro/utility/1/win98/en-us/msvbvm50.exe
- Note: The following step is not necessary, it is done automatically by my ps3tools (if installed running as Administrator):
- 2- Just to make sure, go to where you installed it and run 'PkgView.exe' once, click on 'Tools' menu and associate with PKG files, then close it.
- Other notes, the PS2 Classics GUI creates the .key from the value entered in the klicensee field. If the PS2 raps are copied into the RAPS folder (located inside the .scetool folder included with the PS2 Classics GUI), the tool will fill automatically the klicensee field when you select the ISO.BIN.ENC
- PS2 Classics GUI 1.1 Changes:
- Added support for drag & drop and command line interface (CLI) -> pass the full path of the image as parameter.
- Added support for auto decryption if a PKG is selected or passed as parameter.
- RAP files are auto copied to the RAPS folder if they are present in the same folder of the PKG or in a 'exdata' folder
- Pad verification (for multiple of 0x4000) now asks if you want to add the required padding when needed.
- Image type (CD or DVD) is now detected and displayed on the GUI
- Added option to patch the image with the file size and image type (CD or DVD)
- The program looks for the LIMG header in the offset (File Size - 0x4000), and changes the 4 bytes size (in big endian format) to: (Image Size - 0x4000) 0x800 for DVD and sets 8th byte to 1. Bytes 15-16 are set to 08 00 (Image Size - 0x4000) 0x930 for CD and sets 8th byte to 2. Bytes 15-16 are set to 09 30
- Note: Please consider this version a 'beta'. Backup your ISOS before apply any of the aforementioned patches, just in case a bug is found.
- PS2 Classics GUI 1.2 Changes:
- Fixed the patch that writes the new image size and image type in the LIMG header.
- Now displays the 16 bytes of the LIMG header when the image is opened.
- Now allows to add the LIMG sector to the end of image.
- Added /? to display the command line syntax.
- PS2 Classics GUI 1.3.1 Changes:
- I just updated the PS2 Classics GUI 1.3.1 to support the decryption/encryption of the CONFIG. Now I see that one of the major issues now is that multiple games now have the same Content ID and should replace the ISO.BIN.ENC in the /game/NPxD00000/ folder. The steps are:
- 1- Copy the rap of your base game (PS2) as a new random content id. eg. EP0000-NPED12345_00-AAAABBBBCCCCDDDD.rap
- 2. Copy the new rap to the RAPS folder of PS2 Classic GUI
- 3. Extract the files of the PKG of your base game (except CONFIG and ISO.BIN.ENC, they will be deleted/replaced anyway)
- 4. Launch PS2 Classic GUI, select the ISO and enter the new content id. eg EP0000-NPED12345_00-AAAABBBBCCCCDDDD
- (it should display the same KLIC of your base game)
- 5. Add the LIMG header and encrypt the ISO as ISO.BIN.ENC
- 6. Edit the PARAM.SFO on the extracted with the title of the PS2 title.
- 8. Rename the extracted folder with the new content id (EP0000-NPED12345_00-AAAABBBBCCCCDDDD), right click and select Make PKG
- 9. Install both raps (the original and the new created) using reActPSN
- 11. Test if it works.
- From zecoxao: vmc key: 64 E3 0D 19 A1 69 41 D6 77 E3 2E EB E0 7F 45 D2
- Let's begin then:
- Football Generation NPED00028: 4C 49 4D 47 00 00 00 02 00 03 C7 43 00 00 09 30
- Psychonauts NPUD21120: 4C 49 4D 47 00 00 00 01 00 1A 2F 00 00 00 08 00
- Disgaea 2 NPUD21397: 4C 49 4D 47 00 00 00 01 00 0A A4 E0 00 00 08 00
- NPED00032 Dirt Track Devils: 4C 49 4D 47 00 00 00 02 00 01 59 11 00 00 09 30
- Baroque NPED00099: 4C 49 4D 47 00 00 00 01 00 11 66 50 00 00 08 00
- Dreams coming true guys.. for those who wish to document the LIMG: ps3devwiki.com/wiki/Talk:Emulation#LIMG_Table_.28PS2_Classics.2C_help_to_fill_please.29
- From mind: LIMG for NFS Underground2 NTSC US: 4C 49 4D 47 00 00 00 01 00 15 6B 80 00 00 08 00
- From Agrippa90: LIMG for GTA SAN ANDREAS version 'SUB-ITALIAN' (different to general Europe version): 4C 49 4D 47 00 00 00 01 00 21 AD A0 00 00 08 00
- From DaBlackDeath: LIMG of NPED00151 - ROOM ZOOM: 4C 49 4D 47 00 00 00 01 00 09 CC 10 00 00 08 00
- Finally, below is a Guide to Obtain, unpack, decrypt, encrypt and repackage a PS2 Classic from CaptainCPS-X as follows:
- OK let me try to put it simple. The decryption is not really needed, I added it to the guide so people would know how to achieve the whole process.
- The games I have reported working are not PS2 Classic, they are PS2 ISOs not obtained from PSN that have been patched with the recently discovered LIMG data segment. After patching and encrypting they will be playable on any PS3, just as any PS2 Classic would.
- The process to play PS2 games at this moment would be:
- Obtain just one PS2 Classic from PSN to use as placeholder
- Encrypt any PS2 ISO patched with the LIMG data segment as 'ISO.BIN.ENC'
- Replace the original 'ISO.BIN.ENC' with the one you just patched + encrypted
- You can then repackage the PS2 Classic and install it on your PS3, the only step you would need to do is the activation process using reActPSN just once.
- After you have just one PS2 Classic installed and activated on your PS3, you can just replace the 'ISO.BIN.ENC' with any other patched + encrypted ISO you like. There is no need to be installing + activating every individual ISO with a different PS2 Classic placeholder, unless you really want to do so.
- Guide to Obtain, Unpack, Decrypt, Encrypt and Repackage a PS2 Classic by CaptainCPS-X
- Notes
- The main goal of this guide is to explain how to decrypt and encrypt back a PS2 Classic PKG for use with the PS3.
- This guide will be updated from time to time, and some images / screenshots will be eventually included to illustrate some steps in a clearer way.
- A sub-guide will be included later to explain how to install PS2 Classics using reActPSN, it is very easy and just require the use of RAP files.
- Included are a collection of tools you will need before proceeding. This guide assumes that you, the user, knows how to extract a compressed file, edit a text based file and follow instructions.
- In this guide we will be using 'Capcom Vs SNK 2 Millionaire Fighting 2001' as example.
- Modification of ISO or replacement with alternate ones has not been tested, as a result I decided not to add experimental procedures to this guide. As soon as I confirm a working method for this, I will add it.
- BY FOLLOWING THIS GUIDE AND ITS PROCEDURES YOU OFFICIALLY ACCEPT AND UNDERSTAND THAT I AM NOT RESPONSIBLE FOR ANYTHING THAT HAPPENS TO YOU, YOUR EQUIPMENT OR DATA.
- Thanks to flatz , IngPereira , LoOzers, aldostools , baargle , fail0verfl0w, Graf _chokolo, and everybody else involved in the ps2classic dev stuff.
- DOWNLOAD REQUIRED TOOLS
- Here you have a collection of all tools used in this guide. Some of them have custom and easy to modify scripts made by me.
- Download: how_to_dec_enc_ps2classics_capcpsx.rar (15.7 MB)
- It includes the following tools:
- aldostools 's ps3tools v2.2.1
- ps2classic v1 (thanks to IngPereira )
- PSNStuff v1.8 (thanks to LoOzers)
- NOTE: In the guide I mentioned the extraction of each tool to its own directory, but when I made the final RAR package I decided to include them all already extracted so, when following the guide just image you extracted them .
- OBTAINING THE PS2 CLASSIC
- 1- Extract 'PSNStuff_ver1.8.zip' somewhere you like.
- 2- Run 'PSNStuff' and wait for it to update the database.
- 3- On the main screen, click on the filter drop-down menu and select 'PS2'.
- 4- Look for 'Capcom Vs SNK 2 Millionaire Fighting 2001' and download both PKG / RAP.
- 5- Close PSNStuff, you should have 2 new files now:
- pkg/NPJD00015 Capcom Vs SNK 2 Millionaire Fighting 2001.pkg
- OBTAINING THE KLICENSEE FOR THE PS2CLASSIC (EASY WAY)
- 1- Install aldostools's ps3tools v2.2.2 (http://www.sendspace.com/file/32bje9)
- 2- Go to PSNStuff 'exdata' directory and right-click 'JP0102-NPJD00015_00-0000000000000000.rap', then click on 'Convert RAP to RIF KEY'.
- 3- You will now have a 2 new files called 'JP0102-NPJD00015_00-0000000000000000.key' (binary) and 'JP0102-NPJD00015_00-0000000000000000.key.txt' (plain txt, not used in this guide)
- Note: The obtained key is equivalent to the 'NPJD00015.KEY.BIN' so I recommend to rename it to match the guide to avoid confusion.
- OBTAINING THE KLICENSEE FOR THE PS2CLASSIC (ORIGINAL WAY)
- 1- Extract 'rap2klicensee_capcpsx.zip' somewhere you like.
- 2- Go to PSNStuff 'exdata' directory and copy 'JP0102-NPJD00015_00-0000000000000000.rap' to where you extracted 'rap2klicensee_capcpsx'.
- 3- Run the included batch / script file 'GET_KLICENSEE.cmd' (as Administrator).
- 4- You will now have a file named 'NPJD00015.KEY.BIN'
- NOTE: If you want to get the klicensee for other RAP, just edit the script / batch file with a TXT editor (ex. Notepad).
- UNPACKING THE PS2 CLASSIC
- NOTE: If you have ps3tools by aldostools already setup and you have the shell integrated features then you can skip step 1 and 2.
- 1- Install ps3tools v2.2.1 (ps3tools_2.2.1.zip) (by aldostools).
- 2- Just to make sure, go to where you installed it and run 'PkgView.exe' once, click on 'Tools' menu and associate with PKG files, then close it.
- 3- Go to PSNStuff 'pkg' directory and right-click 'NPJD00015 Capcom Vs SNK 2 Millionaire Fighting 2001.pkg', on the pop-up menu click 'Extract to current path..'.
- 4- You will now have the extracted PS2 Classic game files.
- DECRYPTING THE PS2 CLASSIC (COMMAND-LINE)
- 1- Extract 'ps2classic_v1_capcpsx.zip' somewhere you like.
- 2- Go to the directory where you extracted the PS2 Classic game files and copy 'ISO.BIN.ENC' to where you extracted 'ps2classic_v1_capcpsx'.
- 3- Go to the directory where you extracted the 'rap2klicensee_capcpsx' and copy 'NPJD00015.KEY.BIN' to where you extracted 'ps2classic_v1_capcpsx'.
- 4- Run the included script / batch file 'DECRYPT.cmd' and wait for the finish message to appear, do not close it before. Depending on the size of the file it might take longer, just be patient.
- 5- You will now have 2 new files: 'ISO.BIN' and 'meta_out'
- NOTE: Do not modify the decrypted ISO, when I confirm how to do this, I will include it in my guide, for now just continue.
- ENCRYPTING THE PS2 CLASSIC (COMMAND-LINE)
- 1- While still at 'ps2classic_v1_capcpsx' directory, run the included script / batch file 'ENCRYPT.cmd' and wait for the finish message to appear, do not close it before. Depending on the size of the file it might take longer, just be patient.
- 2- You will now have a new file: 'ISO.BIN_mod.ENC'
- DECRYPTING THE PS2 CLASSIC (GUI by aldostools)
- * coming soon..
- ENCRYPTING THE PS2 CLASSIC (GUI by aldostools)
- * coming soon..
- PACKAGING THE PS2 CLASSIC
- 1- While still at 'ps2classic_v1_capcpsx' directory, copy or move 'ISO.BIN_mod.ENC' to where the original was extracted / located (refer to 'UNPACKING THE PS2 CLASSIC' up)
- 2- Make a backup if needed of the original 'ISO.BIN.ENC' then delete it from this location.
- 3- Rename the new 'ISO.BIN_mod.ENC' to 'ISO.BIN.ENC'
- 4- Navigate 2 directories up to where 'ISO.BIN.ENC' was located.
- 5- Right click the directory and select 'Make PKG..' (You must have ps3tools (by aldostools ) installed, refer to 'UNPACKING THE PS2 CLASSIC' up).
- 6- You will now have a file called: 'PP0001-SLPM65047_00-0000111122223333.pkg' (rename as you like).
- INSTALLING AND ACTIVATING THE PS2 CLASSIC PKG
- 1- Install 'reActPSN_v2.23_CFW_340_4XX.pkg' on your PS3.
- 2- Install the PS2 Classic 'PP0001-SLPM65047_00-0000111122223333.pkg' on your PS3.
- 4- Create a directory called 'exdata' on a external USB Storage Device (FAT32)
- 5- Copy the 'JP0102-NPJD00015_00-0000000000000000.rap' from the PSN Stuff directory (refer to 'OBTAINING THE PS2 CLASSIC' up) to the new 'exdata' directory created on the external USB Storage Device (FAT32).
- 6- Connect the USB Storage Device (FAT32) to your PS3.
- 8- Run 'reActPSN' and wait until the PS3 restarts, you can now enter your regular account and access the PS2 Classic.
- PS: I am currently preparing more content for the guide to make it even more complete so please be patient if what you are looking for is not here. SeeYa!
- Update: OK guys here you have something to play with, I just called it LIMGpatcher, it is a quick application for testing purposes.
- It is a tool that will automatically patch any supported ISO with the LIMG segment and the proper volume size / total sectors data.
- Source code will be published later, right now it is a mess . Usage is very simple, you just double click on the application to run it, and a window will pop-up that will let you explore your computer for any ISO / BIN image. It is a console application but doesn't process any command line arguments.
- It have a simple check to see if it can find the CD001 standard ISO9660 identifier at sector 16 (2048 per sector). And it will check if the ISO / BIN image has been already patched to avoid re-patching or appending any more data. I haven't run this on other PCs but it should work fine, I tested it on Windows 7 x64 Ultimate. Enjoy!
- Download: LIMGpatcher_v1_capcpsx_[beta].zip (30 kb)
- After using this on any specified ISO / BIN, you can then rename it to 'ISO.BIN' then follow my guide to encrypt it as 'ISO.BIN.ENC' and finally repackage it.
- Or if you already have the PS2 Classic installed + activated, just replace the ISO.BIN.ENC on your PS3 with the new one (you can use multiMAN for example to transfer the file via USB / FTP).
- PS: I am currently doing tests, so that is why it has been difficult to write more stuff to the guide or update it, but eventually I will keep posting more information so everyone can get to play their favorite PS2 games on their PS3. Sorry if my explanations are not very good, I haven't sleep at all since like 20 hours, been at university, doing rl stuff and my body is just a mess , need sleep soon haha!
- Just made a backup of my original Metal Gear Solid 3 [US] disc using ImgBurn, saved it as .ISO and then patched it using my application. After that I encrypted it following the procedures mentioned on my guide and uploaded the 'ISO.BIN.ENC' via FTP to my PS3. Started playing it and it looks pretty good so far
- Convert any PS2 ISO to PS2 Classic Guide
- Note: This guide will have technical details to a minimum, to avoid confusion. But, assumes that the user knows how to install PKG files on the PS3, and how to transfer files to the internal hard disk drive of the PS3 console.
- In this guide you will learn how to convert PS2 games in ISO format to PS2 Classic, making any game playable on your PS3 console.
- I have made a custom PS2 Classic PKG based on 'Maximo (US / Capcom)', and edited PARAM.SFO, Images with custom ones (I think you guys will like them ) and removed the original ISO.BIN.ENC, CONTENT directory and CONFIG file. You don't have to go to PSN Stuff anymore with this placeholder PKG, I will provide the needed .RAP / KLICENSEE too.
- It is just 17MB approx (2x 8MB Virtual Memory Cards + Images) I hope you all don't mind, but I will be restructuring the guide to be even easier. In a couple of hours I will have everything done and will let you all know (Placeholder PKG will be available for download then as well)
- PS: And yeah I have an idea for a PS3 homebrew that allows the user to view a list of ISOs located on the HDD, then let them 'switch' the one on the placeholder, by just moving / renaming the ISOs from one directory to another (copying it would be tedious for big files) and it could even change the PARAM.SFO title to display what ISO is selected at the moment. I can't promise anything to be done today or Friday, but maybe in the weekend when I have more free time to code, probably I can do something about that. SeeYa!
- Note: This guide will have technical details to a minimum, to avoid confusion. But, assumes that the user knows how to install PKG files on the PS3, and how to transfer files to the internal hard disk drive of the PS3 console.
- In this guide you will learn how to convert PS2 games in ISO format to PS2 Classic, making any game playable on your PS3 console.
- THANKS TO
- flatz, IngPereira, LoOzers, aldostools, baargle, fail0verfl0w, Graf _chokolo, and everybody else involved in the ps2classic dev stuff. Thanks to all the users who have shown their support and given me nice comments, I appreciate it.
- REQUIREMENTS
- PS2 Classic Placeholder PKG
- RAP file to activate the PS2 Classic Placeholder PKG
- ReActPSN (used only once, to activate the PS2 Placeholder PKG)
- aldostools's ps2classic GUI v1.3
- All of the requirements can be downloaded here (except the PS2 ISO LOL!)
- Download: ps2_to_ps2classic_tools.rar (30.5 MB) / ps2_to_ps2classic_tools.rar (Mirror)
- INSTALLING AND ACTIVATING THE PS2 CLASSIC PLACEHOLDER
- 1- Copy the provided 'exdata' directory to a external USB Storage Device (FAT32).
- 2- Install the provided 'PS2 Classic Placeholder PKG' to your PS3.
- 3- You will now have a new icon on the XMB, but it is not activated, and of course doesn't have the PS2 game ISO yet.
- 4- Install the provided 'reActPSN PKG' to your PS3.
- 6- Log in to the new user account and run 'reActPSN'
- 7- It will restart you PS3 and you can now log back in to your regular user account.
- Note: After this step, the placeholder will be ready and you will not have to mess with reActPSN anymore. It still does not have any PS2 ISO that will be done later, keep reading.
- INSTALLING THE TOOLS ON YOUR PC
- 1- Install aldostools 's ps3tools v2.2.2
- 2- Go to where you just installed ps3tools and run 'PKG_ContentID.exe' (as Administrator to allow Registry write privileges) then close it (this will add the 'Make PKG..' available on the windows context menu).
- 3- Install / extract aldo stool's ps2classic GUI v1.3 to anywhere you like
- CONVERTING ANY PS2 ISO TO PS2 CLASSIC
- 1- Run 'ps2classic GUI v1.3' and switch to 'Encrypt' tab.
- 2- Browse your PC for any PS2 game ISO and select it.
- 3- Copy and Paste this on the Content ID field: 2P0001-PS2U10000_00-0000111122223333
- 4- On the klicensee field Copy and Paste this: E4E54FD67C16C316F47829A30484D843
- 5- Click on 'Add LIMG Sector' button and on the next pop-up click 'Yes'.
- 6- Click 'Encrypt' and on the next pop-up click 'Yes'.
- 7- Wait for it to finish, a pop-up will come saying its completed.
- 8- You will now have a new file called 'ISO.BIN.ENC' (this is the converted PS2 game to PS2 Classic)
- TRANSFERRING THE CONVERTED PS2 GAME
- There are various method you can transfer the new 'ISO.BIN.ENC' to your PS3, where you installed the 'PS2 Classics Placeholder PKG', I will mention them here to give you an idea:
- Method 1:
- Use the 'PS2U10000' directory structure provided to make a game update package. You just have to put the 'ISO.BIN.ENC' on the 'USRDIR' and use 'ps3tools' to make a package of the whole directory structure.
- If the size of the PKG is more than 4GB then you will have to split it using any of the tools available for that (they must have extension of .66600, .66601, etc.. to be installed via multiMAN).
- Method 2:
- Just copy the 'ISO.BIN.ENC' to your external USB Storage Device and paste it on your PS3 at '/dev_hdd0/game/PS2U10000/USRDIR/'
- If the 'ISO.BIN.ENC' size is more than 4GB then you must use other method.
- Method 3:
- Upload the 'ISO.BIN.ENC' via FTP / multiMAN to your PS3 at '/dev_hdd0/game/PS2U10000/USRDIR/'
- NOTE: THIS IS A WORK IN PROGRESS GUIDE, AND WILL BE UPDATED CONSTANTLY, KEEP CHECKING BACK. SeeYa!
- Read more: http://www.ps3news.com/ps3-hacks-jailbreak/ps2classics-ps2-classics-decryption-and-encryption-gui-arrives/#ixzz2OAtVcLwa